SLAYER
Table of Contents
The Slayer Platform
1 Introduction
1.1 Getting started
1.2 Invoking SLAYER
1.3 Trying out the demos
2 Direct Layer
2.1 Input handling and screen management
2.1.1 Key names
2.1.2 Additional functions
2.2 Loading and processing fonts, images and sounds
2.2.1 Loading and processing images
2.2.2 Rendering and displaying text
2.2.3 Loading and playing sounds
2.3 Diving into 3D graphics
3 Widgets
4 Plug-ins (SCUM)
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The Slayer Platform
Introduction
: What exactly is SLAYER and what can it do for you
Direct Layer
: The basic event-driven model of control
Widgets
: Higher-level framework for convinient GUI development
Plug-ins (SCUM)
: Slayer Convinient Utility Modules